Rigger
When the modellers are done, riggers work on the 3D models. They apply a “digital skeleton” to models so they can be moved around in a realistic manner. Riggers establish control points and connections, and choose the axes of rotation for creating the desired movements.
Main goals
Riggers support the work of 3D animators by:
- Giving 3D models a skeleton so they can be animated
- Positioning control points on a 3D model's motion areas
- Create a user-friendly interface for facial animation
Required qualifications
Riggers are trained in 3D animation and have a highly technical skillset. Their proficiencies and competencies are vital for animated films and mainly require:
- Organisation
- Sense of observation
- Ability to work on a team and collaborate
- Excellent knowledge of how humans, animals, and faces move as well as their anatomy
- Good geometry skills
- Mastery of 3D and animation digital tools like Maya and 3DS Max
- A fondness for programming